The internet has been incandescent today with the news of Panic’s new handheld gaming system.
My own excitement – and I am very excited about it – comes from the feeling I get looking at the device. The colour alone shouts joy. Joy for gaming and for designing interesting and beautiful hardware to play games on.
Secondly, the crank. It at first smacks of silliness, and then I think back to how silly the idea of swinging a Wiimote around sounded. The innovation it allowed is what made the platform so successful. I don’t know that a crank is quite at the level of responsive motion control, but I have no doubt it will open interesting new interactions. Then you realise it is silly and bound to be fun.
Also: At least one of the initial library of games is by Keita Takahashi, creator of Katamari Damacy, which I love irrationally.